ALL 11 PLAYBOOK

SCREEN GAME

Screen concepts designed to create space by getting the ball to playmakers quickly, using blocking in space to generate efficient gains and slow down the pass rush.

PERIMETER SCREENS

BUBBLE

Quick screen to the slot receiver, using blockers on the perimeter to create space.

STRENGTH: Soft edge / numbers advantage

Key Blockers: WRs blocking DBs, Apex defender is targeted

SMOKE

Immediate throw to an outside receiver against off coverage.

STRENGTH: Cushion / off corner

Key Blockers: WR’s typically X block defensive backs

TUNNEL

Receiver takes a step upfield then comes back inside, following interior blockers.

STRENGTH: Aggressive corners / upfield DBs

Key Blockers: OL releasing inside, WRs sealing edge

JAILBREAK

A fast receiver screen with blockers immediately releasing in front, designed to get the ball to the perimeter and upfield quickly.

STRENGTH: Soft perimeter / off coverage / numbers advantage

Key Blockers: Outside WR blocks corner, Inside WRs climb to apex/safety

BACK SCREENS

SLIP

Running back delays before releasing, with OL letting rushers through and then releasing to block.

STRENGTH: Heavy pass rush

Key Blockers: OL releases to second level, Set up behind DL

SWING

RB immediately releases to the flat with blockers in front.

STRENGTH: Light box / space

Key Blockers: WRs or TE on perimeter

MISDIRECTION SCREENS

THROWBACK

QB rolls one direction, then throws back across the field to a receiver or back.

STRENGTH: Over-pursuit

Key Blockers: Backside OL / WRs

MIDDLE

Ball is thrown quickly over the middle after inviting pressure inside.

STRENGTH: Interior rush

Key Blockers: Interior OL

TE SCREENS

TE DELAY

Tight end delays and releases into the middle of the field with blockers in front.

STRENGTH: Aggressive DL / LBs

Key Blockers: OL releasing inside Interior space