INTERMEDIATE CONCEPTS
DAGGER
A vertical clear-out paired with a deep dig route, creating a window behind linebackers.
STRENGTH: Cover 3 & Cover 4
Conflict Defender: Hook/Curl defender
FLOOD
A vertical stretch of the sideline with three routes at different depths.
STRENGTH: Cover 3 & Cover 2
Conflict Defender: Flat defender
SAIL
A three-level concept attacking the sideline with routes at different depths.
STRENGTH: Cover 3
Conflict Defender: Flat defender
SCISSORS
Corner/Post combination designed to confuse safeties and create explosive plays
STRENGTH: Cover 2
Conflict Defender: Safeties
SMASH
A high-low concept that combines a short route underneath with a corner route over the top, putting the flat defender in conflict.
STRENGTH: Cover 2 & Cover 6
Conflict Defender:
Corner / Flat Defender
CHINA
Similar to levels, it combines a corner route with double in routes to key the flat defender.
STRENGTH: Cover 2 & Cover 6
Conflict Defender:
Corner / Flat Defender
Y-CROSS
A deep crossing route that stretches the defense horizontally and vertically.
STRENGTH: Cover 3 & Cover 4
Conflict Defender: Linebackers/Safeties
POST WHEEL
A vertical concept that pairs a post route with a wheel route, creating a stretch on the defense by attacking both the middle and sideline.
STRENGTH: Cover 3 & Cover 1
Conflict Defender: Free Safety, Corner
DOUBLE POST
A vertical concept featuring two post routes designed to stress the middle of the field and force the safety to choose between deep threats.
STRENGTH: Cover 1 & Cover 3
Conflict Defender: Free Safety, MOF defender
MILLS (POST-DIG)
A vertical stretch combining a post route over the top with a dig route underneath.
STRENGTH: Cover 4 & Cover 3
Conflict Defender: Safety
SHALLOW CROSS
A shallow crossing route that works underneath to create separation and flow. Usually paired with a dig over top with fades and/or a post on the outsides.
STRENGTH: Cover 3 & Cover 4
Conflict Defender: Free Safety, Hook/Curl defender
CIRCUS
Combines a quick out from the inside receiver with a specialized corner route designed to attack the “Turkey Hole”.
STRENGTH:
Cover 2 and Cover 6
Conflict Defender:
Corner / Flat Defender